feat: add searchable units list with filtering

This commit is contained in:
Álvaro González 2025-09-09 09:56:57 +02:00 committed by Álvaro González (aider)
parent e98b668639
commit 7a1060e773

82
lib/ai/unit_list.dart Normal file
View file

@ -0,0 +1,82 @@
import 'package:flutter/material.dart';
import '../corpus.dart';
import '../formula_models.dart';
class UnitList extends StatefulWidget {
final UnitCorpus corpus;
const UnitList({super.key, required this.corpus});
@override
State<UnitList> createState() => _UnitListState();
}
class _UnitListState extends State<UnitList> {
final TextEditingController _searchController = TextEditingController();
String _searchQuery = '';
@override
void initState() {
super.initState();
_searchController.addListener(_onSearchChanged);
}
void _onSearchChanged() {
setState(() {
_searchQuery = _searchController.text.toLowerCase();
});
}
@override
void dispose() {
_searchController.dispose();
super.dispose();
}
List<UnitSpec> get _filteredUnits {
bool filter(UnitSpec unit) => unit.name.toLowerCase().contains(_searchQuery);
return widget.corpus.allUnits().where(filter).toList();
}
// Add unit conversion to base unit to the unit widget AI!
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: const Text('Units List'),
),
body: Column(
children: [
Padding(
padding: const EdgeInsets.all(16.0),
child: TextField(
controller: _searchController,
decoration: const InputDecoration(
labelText: 'Search units',
hintText: 'Start typing unit name...',
prefixIcon: Icon(Icons.search),
border: OutlineInputBorder(),
),
),
),
Expanded(
child: ListView.builder(
itemCount: _filteredUnits.length,
itemBuilder: (context, index) {
final unit = _filteredUnits[index];
return ListTile(
title: Text(unit.name),
subtitle: Text('Symbol: ${unit.symbol} • Base unit: ${unit.baseUnit}'),
contentPadding: const EdgeInsets.symmetric(horizontal: 16, vertical: 8),
tileColor: index.isEven
? Theme.of(context).colorScheme.surfaceVariant.withOpacity(0.3)
: null,
);
},
),
),
],
),
);
}
}